Calligraphy
Sudoku Game
The App is dedicated to creating a popular science game for non-specialist users, utilising the mechanics of gamification design, incorporating gamification elements and the distillation of basic knowledge about calligraphy culture, attracting more people to learn about calligraphy culture by transferring active learning into passive absorption process through “Text-based Sudoku” gaming experience
Second Prize Winner in China Collegiate Computing Contest-Mobile Application Innovation Contest
Highlight of the project